Frostshock

Discussion in 'Map Factory' started by Fredrik, Aug 10, 2010.

  1. Fredrik

    Fredrik L6: Sharp Member

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    Plantation

    This is a mirrored koth map by me.
    It´s harvest themed. I chosed that theme because there's so few maps with that theme, and i like it.
    The map on the download link is still called Frostshock, but as soon as the next version is released the name will be changed.

    Credits:
    ABS-Gamemode Library,
    Acegikmo-Enviroment Gallery,
    Ravidge-Lightning Library,
    Sniprpenguin-For help of one of the buildings,
    Dat Owlruler-The new name.
     
    Last edited: Aug 17, 2010
  2. DaBeatzProject

    aa DaBeatzProject

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    If only you could do it write. uhhhhhh! I mean right!

    Looking good so far! I'd like to play this.
     
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  3. Fredrik

    Fredrik L6: Sharp Member

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    lol, I forgot how write was written.
     
  4. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    Looks great! the only comment i have is the snow on the cap building roof has a bare patch in the middle, snow doesn't melt from the middle out! xD
     
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  5. Fredrik

    Fredrik L6: Sharp Member

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    I want the snow to look like it does on viaduct. I guess I have to add a full snow texture on the roof then.
     
  6. Fredrik

    Fredrik L6: Sharp Member

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    A2 released.
    I fixed some stuff for the gameday. Please change the map version to A2 instead of A1.
    Thx.
     
  7. Geal

    Geal L4: Comfortable Member

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    The map is very flat, and kind of bland. It's not bad, but nothing really stands out about it. Try adding some height differences for vertical gameplay, and some side routes. Actually, you could do well to open up the middle area more. Generally the map is kinda small, so it could use some extra foot room.

    Oh, and make sure the skybox works next time! haha.
     
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  8. Fredrik

    Fredrik L6: Sharp Member

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    Thank you, I think I'm going to make some major changes soon.
    And I don't know why the skybox failed on gameday. :)
     
  9. StickZer0

    aa StickZer0 💙💙💃💙💙

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    Yeah, this map wasn't bad, it just didn't have much going for it. Each team had one way to attack from, even with that little boxy building they could go through. You've got a decent base, now you just need to expand upon it, add more height variation and give some more paths :)
     
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  10. Fredrik

    Fredrik L6: Sharp Member

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    Some things I'm going to fix for a4...
    more cover,
    respawnvisualisers (hope that's right),
    more health and ammo,
    and maybe some things i feel for.

    Thanks to all on gameday for the help.
     
  11. Fredrik

    Fredrik L6: Sharp Member

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    Now for a5 I need help with a name because frostrock doesn't fit the map at all.
    And I'm not so good at english.

    Thanks.
     
    Last edited: Aug 23, 2010
  12. Zarokima

    Zarokima L69: Deviant Member

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    My biggest complaint about this map was that it felt too cramped, like there just wasn't enough to the layout. I'd suggest expanding it by about 25-50%.

    There's not enough height difference. That upper area in the building next to the point should have some stairs leading up to it or something.Combining with the expansion suggestion, it'd be neat to be able to get on the roofs of those other buildings as well.

    The full health/ammo kits near the point should be switched down to small ones.
     
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