frontline explosives problem

Discussion in 'Mapping Questions & Discussion' started by basilhs333, Aug 5, 2016.

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    well i copy them to my map and when i test it the particlus if i am saying it right doesnt appear.
    what can i do to fix it?
    also i have the logit_auto copied with the explosives
     
  2. Vel0city

    aa Vel0city func_fish

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    Did you make a particle manifest?
     
  3. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i just copy the barrels lets say from the frontline map that gives you and paste those to my map with the logic_auto
     
  4. Vel0city

    aa Vel0city func_fish

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    Yeah, but you have to make a yourmapname_particles.txt file that tells the engine to pre-cache those particles so they appear in-game. Otherwise your particles will not show up.

    Here's a VDC article on particle manifests: https://developer.valvesoftware.com/wiki/Particle_manifest.txt

    You want this one:

    • maps\<map name>_particles.txt (per-map)
     
  5. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    thanks For the Help The Map Will Me Published In A While It Will Called ctf_ColdBase
     
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