KotH Forest in the mountains A3

koth A3

  1. Twist.vmf

    Twist.vmf L7: Fancy Member

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    Forest in the mountains - koth A1 my 2nd map

    Red and Blu are at it again. Fight to be the King of the hill!

    the map is vary early in development but so far i'm happy with the look and feel
     
  2. Twist.vmf

    Twist.vmf L7: Fancy Member

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  3. OctoBlitz

    OctoBlitz L5: Dapper Member

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    Looks interesting, but could we please see some more pictures?
     
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  4. Twist.vmf

    Twist.vmf L7: Fancy Member

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    the map is now done! i am super proud of the final product and i have learned a lot and hope to improve with time!

    any and all feedback is very useful

    Read the rest of this update entry...
     
  5. Viperi

    aa Viperi not actually a snek

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    Is this alpha or release candidate?
     
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  6. Twist.vmf

    Twist.vmf L7: Fancy Member

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    release candidate.
     
  7. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    How many times was this map tested by the TF2Maps.net community?
     
  8. Vel0city

    aa Vel0city func_fish

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    A1 on Monday, RC on Wednesday.

    I guess 1 imp did it.

    To comment on that, maps take way longer than 2 days to finish. You have many alpha version where gameplay is tuned. Then come beta stages where some gameplay is changed but it's mostly detailing. Then comes RC, where not a lot is changed, if at all.

    This video explains it pretty well.

     
    • Agree Agree x 1
  9. Twist.vmf

    Twist.vmf L7: Fancy Member

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    this was not tested i don't know how :/

    all i could use was bots. and they are no help
     
  10. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    I'm writing this on a phone, so excuse any mistakes I make, but Its actually really easy to get TF2mappers to test your map. If there's a thread for an upcoming gameday, just follow the provided format and submit it!

    However, if you want your map tested more urgently, try submiting it to an impromptu test. To do this, go to the TF2Maps.net steam group chat, and type "!addmap (map name) (map download URL)" and your map will added to the list of maps to test. Its as easy as that!
     
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  11. maxkm5st1

    maxkm5st1 L1: Registered

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    So a few things, the map is WAAAYYYY too small, and also incredibly boring. You pretty much have three blocks around the point. There is no height variation or flank routes, partly because of the extremely small size. The two side spawn entrances are useless because they take forever to get to to the point, and are eaisly spawncamped. If the map is completely done then why are there still dev textures. Also there are no patches underneath the health and ammo, and the packs are shoved into corners so they are hard to find and annoying to get because they are so close to the wall.
     
  12. Twist.vmf

    Twist.vmf L7: Fancy Member

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    This was a failed project that I am no longer working on. This was mainly to help me better understand the hammer engine.

    Also it was tested with bots, I still didn't know how to test!