Force taunt

Discussion in 'Mapping Questions & Discussion' started by invertMASA, Oct 4, 2014.

  1. invertMASA

    invertMASA L3: Member

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    I seen in a map that had a spycrab room that forced you to taunt. Anyone know what to make that?
     
  2. henke37

    aa henke37

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    Just decompile the map and see how it was done.
     
  3. Egan

    aa Egan

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    One way you could do it, if you don't want to decompile the map to easily find out, is to use a point_clientcommand named clientcommand. Set up a trigger_multiple to hit the clientcommand with a:
    OnStartTouch - clientcommand - Command - +taunt
    Then you can have the trigger_multiple start disabled, and just flick it on and off with a button somewhere, and force all the clients inside to +taunt when they trigger the trigger.
     
    • Thanks Thanks x 1
  4. RubbishyUser

    RubbishyUser L7: Fancy Member

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    I'm now imagining a map that plays itself. Then I realised that was basically called a really uninteractive demo.
     
  5. invertMASA

    invertMASA L3: Member

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    Worker perfectly! Thanks man