Discussion in 'Mapping Questions & Discussion' started by invertMASA, Oct 4, 2014.
I seen in a map that had a spycrab room that forced you to taunt. Anyone know what to make that?
Just decompile the map and see how it was done.
One way you could do it, if you don't want to decompile the map to easily find out, is to use a point_clientcommand named clientcommand. Set up a trigger_multiple to hit the clientcommand with a:
OnStartTouch - clientcommand - Command - +taunt
Then you can have the trigger_multiple start disabled, and just flick it on and off with a button somewhere, and force all the clients inside to +taunt when they trigger the trigger.
I'm now imagining a map that plays itself. Then I realised that was basically called a really uninteractive demo.
Worker perfectly! Thanks man
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