Floating Platforms

Discussion in 'Mapping Questions & Discussion' started by Clone5184, Apr 17, 2015.

  1. Clone5184

    Clone5184 L1: Registered

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    For a map that I'm working on, I need a floating (as in water, not mid-air) platform that players can stand on. When I tried to use a func_physbox, it worked up to a point. People would occasionally get stuck in the platform, and when I switched it to func_physbox_multiplayer, people just fell through the floor. Any suggestions as to what I could use?

    For better clarification, I'm having a control point on a floating platform that can be moved around a pool, and be flipped over.
     
    Last edited: Apr 17, 2015
  2. henke37

    aa henke37

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    Did you mean to name two different entity classes?
     
  3. Clone5184

    Clone5184 L1: Registered

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    Fixed. I forgot the multiplayer part.
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    TF2 has stripped down physics compared to standard Source. You are out of luck, pretty much.
     
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