So I have been making my first real map, a Koth map and the hill itself is made of 7 brushes. Four wedge corners and 5 squares for the middle and fill in of the hill part. But since last night when I compiled this happened.
As you can see, there is a 1 pixel flat plane over my wedge brushes. Does anyone here have an idea of what is going on and how i would fix it?
As you can see, there is a 1 pixel flat plane over my wedge brushes. Does anyone here have an idea of what is going on and how i would fix it?