CTF Flagzone a4

A/D CP/CTF hybrid

  1. Hyperion

    aa Hyperion L16: Grid Member

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    Flagzone - 3am, I'm gonna write this later...

    Same here... Custom ctf... Few control point... Meh, I'm too tired... Like if you did and subscribe, gonna see in the next episode...

    Wait, this isn't Youtube?
     
  2. Hyperion

    aa Hyperion L16: Grid Member

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  3. Hyperion

    aa Hyperion L16: Grid Member

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    a3

    -Made second spawn for red
    -Made C area bigger
    -Decreased intel reset time
    -Added route between B and B intel
    -Added tip text for confusing HUD
    -Instructions for red and blue should always show up at the start of the round. If not, it's Valve's fault
    -Fixed shadow_control shadow direction
    Fixed other things feedbacked

    Read the rest of this update entry...
     
  4. Hyperion

    aa Hyperion L16: Grid Member

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    RIP this map, no one understands this gamemode
     
  5. Zed

    aa Zed Certified Most Crunk™

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    Can you fix your signature already?
     
  6. Hyperion

    aa Hyperion L16: Grid Member

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  7. Hyperion

    aa Hyperion L16: Grid Member

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    Well, this is too confusing after all. I might try to make this Gpit style or not
     
  8. Muddy

    Server Staff Muddy Muddy

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    I think this map would be cool as a GPit. Point A would need a complete redesign but I reckon you could keep most of B and C, and the layout is easy enough to understand
     
  9. Three Million

    Three Million L5: Dapper Member

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    I want to ̶b̶e̶l̶i̶e̶v̶e̶ play the map how it currently is with other people (not bots) to test it out. The gameplay sounds really interesting.