I'm being super dumb, and I'm looking for someone to look over this entity setup (sorry, it's Mediafire!) for 3-point Tug-O-War to help fix a problem. Red cart acts as it should, but Blu cart won't move past its initial position. Here's the original TOW prefab, made by Icarus. Probably a simple fix and I'm just looking over something simple. Thanks in advance, I'll be linking to this thread if I use this setup in a map. -Kube Edit: Also, is it possible to make proper, mirror-able rollback zones in TOW? The way the path_tracks are set up would suggest it's not.