Fire effects

Discussion in 'Mapping Questions & Discussion' started by Faux Rhinoceros, Dec 22, 2010.

  1. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    env_fire doesnt work :<

    Any other way to make fire like the one in the fireplace in mann manor?

    Sprites maybe?
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I used this when I was doing a control point for an egypt map. It was helpful and got the things done...

    I don't remember what the Manor fireplace looks like, but this should get you started

    Link to Wiki on how to make FIAREEE
     
  3. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I'd suggest looking at a decompiled version iof Mann Manor and seeing what they've done.
     
  4. Sergis

    aa Sergis L666: ])oo]v[

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    info_particle_system, p.s.name - burning_torch ;)
     
    • Thanks Thanks x 1
  5. Mr. P. Kiwi

    Mr. P. Kiwi L5: Dapper Member

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    But, I believe you'll want the one from the swamp pack more. You know, it's a bit bigger - unlike the fireplace's one which is really small.
     
  6. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Thanks guys, ill look at it when i come home =D

    EDIT: Yeah, maybe i should point out that it is for a small bonfire :3
     
  7. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    yea definitely take a look ata reference and see what you can do from there, that is always the easiest way to get something working and from there you just have to edit it from your liking.
    Check here for the mann manor map to see.(Valve Maps Decompiled)
     
  8. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    info_particle_system with burning_torch worked! Thanks sergis =D

    And yeah, i looked at mann manor, only to find out that YM had done the excactly same thing as i did: An orange light and some info_particle_systems :p