Spaceweasel has a post in the tutorial forum about the different CTF gametypes you can set when you create an item_teamflag... http://tf2maps.net/showthread.php?t=202 ...and I was very happy when I saw this because I would like to create a CZ2 style map in which the flag slows down the carrier. The Attack/Defense gametype of flag does just that, however I was wondering if this could be finetuned any? For example: 1) Can the speed penalty be decrease/increased? 2) Can the message displayed when you hold the flag be changed? 3) Can the timer for a dropped flag be reduced? (I was thinking something closer to 10 seconds, yeah thats fast but theoretically in a cz2 game youd have multiple flags anyways.) Thanks for any help on this and I love these forums!