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Final stop B4

Custom gamemode entry for 72hr jam

  1. Cappucci

    Cappucci L1: Registered

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    Final stop - Custom gamemode entry for 72hr jam

    The demolition gamemode is not used in maps, there barely are maps that had this gamemode, probably none.

    The demolition gamemode is inspired on CS:GO's gamemode in which the attacking team (BLU) has to eliminate the defending team (RED) or take the bomb from your base to the enemy's base, plant it and defend it until it explodes, while the defending team has to stop them from planting the bomb or defuse it if it's already planted. This map introduces these rules with ctf and cp logic.

    Releasing this map, i'm in kind of a hurry, so the images will be delivered later
     
  2. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I'm really interested to see how this game mode works out in TF2, and the layout seems solid, but the map is overall very dark. Try using some more lights in the outdoor areas to aid player navigation.
     
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  3. Cappucci

    Cappucci L1: Registered

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    -Now the map has a B point With a whole new area!

    -added new underground routes to point b

    -added some breakables

    -added some easter eggs

    -decreased defuse time

    Read the rest of this update entry...