Filters Flag Carrier

Discussion in 'Mapping Questions & Discussion' started by Cereal_Killer, Mar 21, 2008.

  1. Cereal_Killer

    Cereal_Killer L1: Registered

    Positive Ratings:
    Is there anyway to add a filter so that when a player has the flag he is unable to take certain routes. For example, there are 3 paths but when a player has the flag he can only take one of the paths. Any help?? please
  2. Pseudo

    Pseudo L6: Sharp Member

    Positive Ratings:
    See, that has a door that only opens for the flag carrier but it could be modified to be the opposite. You could also modify that so it is a func_brush instead of a door, and the wall is only solid when the flag is nearby. A different option might be to use a func_respawnroom brush to make players drop the flag if they try and enter a certain area.