Ok so some of you won't approve but I made a 'fun' map, and I added some class restriction triggers. I have some point command entities set up and corresponding triggers. They work fine when I test them on my own 'create a server', trouble is once it got to a server the trigger doesn't work. When you stand next to it you just get this line spammed into your console:
FCVAR_SERVER_CAN_EXECUTE prevented server running command: join_class
I did some googling only to fine some people reporting that valve took this 'method' out ? So I'm asking if anyone knows if/how I can fix this ? I need certain areas to be class specific so you don't get the grievers joining and ruining the fun by buliding sentries in places !
Someone player testing who owns the server said he got this error server side:
DataTable warning: player: Out-of-range value (357.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.
I'm also at a loss to what that is about (even after some googling no one seems to have the answer).
FCVAR_SERVER_CAN_EXECUTE prevented server running command: join_class
I did some googling only to fine some people reporting that valve took this 'method' out ? So I'm asking if anyone knows if/how I can fix this ? I need certain areas to be class specific so you don't get the grievers joining and ruining the fun by buliding sentries in places !
Someone player testing who owns the server said he got this error server side:
DataTable warning: player: Out-of-range value (357.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.
I'm also at a loss to what that is about (even after some googling no one seems to have the answer).