I made 2 CTF maps before both of which tanked. One was "turbine_xl" and the other one was just plain too easy to defend. I think I might have gotten it almost right this time, as far as gameplay goes for maps of the first stage. The reflections are a little wierd but I find that to be common. Just be happy there are reflections. There's a few other things I need to do that I know of, but those are all detail-wise. Otherwise, the playtests shall display the best data.