Hi! I'd like to know if there is an entity to trigger an explosion which hurts and pushes the player like a grenade or a rocket. I tried env_physexplosion but even with "No Damage, only push" (or what it's called) Flag deactivated it doesn't hurt nor push the player. I want to create a landmine. Particle, Sound and Trigger works fine. Just the explosion force doesn't. DasMatze
changing the magnitude changes the strength of the explosion, try increasing the magnitude for a larger push. I'm not certain a physexplosion actually effects a player, only phys props.. but you can do the same with a normal explosion. Turn the hurt off. You might want to try that.. You also might want to change the explosion effect, it's probably a hl2 explosion.. hopefully that's possible, i havn't tried myself.