exploding bomb..

Discussion in 'Mapping Questions & Discussion' started by Lunchbox22, Sep 14, 2009.

  1. Lunchbox22

    Lunchbox22 L1: Registered

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    i'm trying to make an exploding bomb..I have a spy walking on a pipe, and down to a computer terminal prop and then walking back on the pipe..

    now when the spy gets to the terminal I Ideally want him to look like he has just sapped it, and after the sap animation I want it to explode killing in a big radius..

    i have a big trigger block in my desired radius...but i can only have it work by having it enabled...but when I have it enabled...i always kills me when i reach the trigger block...i want it to enable whenever the spy reaches the terminal..(which is the same spot as the last path spot)

    i'm also confused about how to go about the input and output and should i even mess with it to get it working

    thanks
     
  2. Washipato

    Washipato L3: Member

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    Try disabling it after a fraction of a second from the explosion. Use the "Disable" input