- Jun 9, 2009
- 9
- 2
Hi there. I'm making a duel map. I want it to be 1v1 only, but allow players to watch from the spawn. Currently I have a one-way glass window, so people in the spawn can look out into the battlefield but people in the battlefield can't look in. I have a teleporter in the spawn that will teleport people from the spawn to the battlefield. Now what I want is for the teleporter to deactivate after someone takes it, and then reactivate when that person dies. I've figured out how to succesfully disable the teleport zone after it teleports someone, but re-enabling it is the tricky part. Is there any way to do this? Any help would be greatly appreciated. If you need screenshot clarification, just ask.