When I first began to make a 5cp map I wanted something which would play quickly. Most 5cp maps lead to huge stalemates, especially the last points. I wanted a map with wide chokepoint, between medium-sized areas. I'm not certain that I succeeded, but I'm hoping to get some input on it. Currently the map is only a little detailed. It was more representational for the eventual styling of the map. I would like it to be somewhere in an evergreen forest (probably a valley but tbd). I am experimenting with the night-time effect. I tried to light the map well, but we'll have to see how it works. Again, input is highly appreciated.