Eureka mine stage 1

PL Eureka mine stage 1 b6

GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka mine stage 1 with a new update entry:

New changes and general improvements

Based on feedback received and what was observed during playtests, the following changes have been made:
  • Added props to help manage sightline leading from the blue right flank in area A to the blue starting area.
  • Smoothed out displacements and made them neater.
  • Added doorway to shoot through and drop down from, on top of the right flank after the AB connector.
  • Added respawn room visualiser outside of the third Red spawn exit to make it absolutely clear to blue players that...

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka mine stage 1 with a new update entry:

Beta phase

I am satisfied that the gameplay has been tested thoroughly in the Alpha phase, now aesthetics will be developed.
This version is a basic version of beta phase. It's attributes are:
  • Basic geometry details.
  • A few props.
  • No soundsscapes.
  • Very basic optimisation.
  • Textured environment.
  • Basic lighting.
  • A few overlays and sprites.
I think development of stage 1 will end here until stage 2 and stage 3 reach their beta 1 phase.
Stage 2, coming soon!

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka mine stage 1 with a new update entry:

New changes

I think this will be the last beta release for stage 1 until stages 2 and 3 are in their beta phase.
Changes include:
  • Forward spawns for blue team inside the original spawn room after the 1st point is captured.
  • The gap in the bridge over area A has been closed.
  • An additional small healthpack inside the tunnel from floor to the wrap around flank in area B.
  • Additional props.
  • Additional overlays.
  • Minor clipping changes.
  • Light is compiled in HDR.

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
Hey,
I watched your feedback video, and firstly I wanted to say thank-you for taking the time to create it. I am humbled that you did this and I like receiving constructive feedback for my work. I am considering the changes you suggested.

As of writing this reply, stage 1 of Eureka Mine is in beta 3. As a single-stage map, I think stage 1's development ends here.
However, stage 1 will be further developed once it is at a minimum, merged with stage 2, which is currently in development.
I am planning to create a 3-staged map.

I hope this clarifies some confusions you, or other people may have had about this version of the map.
Thank you again and I hope you had fun playing on it!
 

GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka mine stage 1 with a new update entry:

Beta phase major changes

I want this here as an updated, more beautiful version available of Stage 1.
Stage 1 is essentially done in terms of gameplay and anything further for aesthetics is dependent on how merging it with stages 2 and 3 will go.
This version aims to both correct a few gameplay flaws with the previous version, and significantly improve the overall aesthetics.
Gameplay changes include:
  • Changed Red third spawn exit route to open up elsewhere, making the wrap-around flank in area B more...

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