TF2Maps.net Official EU Server: 178.63.146.2:27015 Gameday Host: Okrag Event will begin at: Central European: 6:00 PM UK: 5:00 PM Eastern: 12:00 PM Central: 11:00 AM Mountain: 10:00 AM Pacific: 9:00 AM Click for other zones. MINUTES MAP AUTHOR DOWNLOAD FEEDBACK STV NOTES 30 pl_swamplands_a9a J4CK8 Dropbox pl_swamplands thread STV Link Annotations 20 koth_mound_a6 Kronack Dropbox koth_mound thread STV Link Annotations 15 cp_conveyance_s1g W.S. Wankhouse Dropbox cp_conveyance thread STV Link Annotations 30 cp_concept_a1a Blob Dropbox cp_concept thread STV Link Annotations 30 cp_blackmarsh_a5 Soylent Robot Box.net cp_blackmarsh thread STV Link Annotations Download the complete pack here: [Dropbox] (24.7 MB .zip) Map Submission Format • Required: Exact Map Filename (ctf_example_a4) • Required: TF2Maps.net file ID number, OR url to offsite download. __BZ2 compressed files are greatly appreciated to save time for the host. __May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc). • First time submissions, Required: TF2Maps.net discussion thread number. __My scheduling system uses this number, I need it, not the post number. (picture) • If you need a specific time slot: Available time & your time zone. __Only use if you aren't available for the whole testing period and wish to attend your map. • Would you like the SourceTV demo of the test? __These are automatically recorded at all times. • If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage) • If you are a donator with upload abilities, please say if you have already uploaded the map. Testing options • A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages). You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture) Rules • The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc. __The purpose of this testing is to help authors refine their designs, not catch newbie bugs. • Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp) __Do not rename a bsp after compile. The vmf must be renamed before compile. • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp) __Our Linux servers don't work with uppercase names. • Map must be IN DEVELOPMENT, finished maps do not require testing. • Map may NOT use a point_servercommand to alter any variables. • Map must be designed for normal play. __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. • You may NOT reserve a submission without a download. • Non-compliance with rules will result in rejection of the submission. • If an author has more than one map they want tested, they must be submitted to separate days. Information • Submission deadline is 11 PM EST, 1 day prior. • Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15. • Submissions will be limited to 2 hours of testing. • Last map can exceed the limit so long as most of the testing happens within the 2 hour period(30 minute test starting at 8:40 GMT is allowed, 30 minute test starting at 8:50 GMT isn't)
Map: koth_mound_a6 Download: http://dl.dropbox.com/u/12404289/koth_mound_a6.bsp Thread: 15369 SourceTV: Yes Requesting the second or third map slot on the schedule, if possible. Edit: WAAAIT, updated it, download link has new version Edit: Updated one last time before gameday, I swear
Map: cp_conveyance_s1g Download: http://dl.dropbox.com/u/6948925/cp_conveyance_s1g.bsp.bz2 Thread: 12981 Time: Somewhere between start of gameday and middle. SourceTV: Yes
Filename: cp_concept_a1a Download: here Thread: 15410 Time slot: any STV Demo: Yes please **On server**
2 hours was reached at cp_concept, unless it's going to be extended, blackmarsh and bunkerdash haven't made it. I've just fixed a pretty bad spawn point bug in Swamplands, if it's Ok, could I update my submission to swamplands_a9a?
Mapname: cp_shaft_a1 Discussion thread: 15441 Download: http://db.tt/WAlmW7Q SourceTV Demo: Yes Other: Gamemode is Gravel-pit style CP. And I swear it works this time.
Map name: cp_monopod_a11 Discussion thread: 14871 Download: http://mirroir.momomodus.fr/serveur/tf2/ingame/maps/cp_monopod_a11.bsp.bz2 SourceTV: Yes Time: Any
Damn, not the latest version of swamplands then? If that's the case, then make sure you download it using the DL link in here, I've already updated the threads DL link :unsure:
Ok well, for future reference, if I have to fix a bug when I've already submitted the map, should I just edit the original post rather than ask if it could be updated? Or is the submitted version final?
If you edit the post on the day the thread was created that's fine. If it is the day before the gameday you should edit your post and contact me, if it is after the schedule is posted then just contact me. I'll change the version to a9a though.
I changed my download link to a dropbox link. If I were to resubmit for the next test session, would I get in now? [edit] Really?