EU Gameday - Saturday 28th May

Discussion in 'Server Events' started by Muddy, May 27, 2016.

  1. Muddy

    Server Staff Muddy Muddy

    Messages:
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    Where:
    TF2Maps.net Official EU Server: steam://connect/91.121.155.109:27015
    Gameday host: Muddy (with special guest host Berry)

    When:
    Saturday 28th of May, 7pm BST (6pm GMT)

    Map List:
    Map List Author Download Notes
    koth_station_a9 AlexCookie TF2M -
    koth_eldorado_a2 Gangstahwezel TF2M -
    ctf_shaft_a1 Shanghai_Minion TF2M -
    koth_juice_a1 DegruM TF2M -
    sd_crater_a1 Sirunknown TF2M -
    pl_idol_a1b CriminalBunny TF2M -
    Map pack: https://www.dropbox.com/s/jg0fsnlvrdqm9t7/eu-gameday-28-5-16.zip?dl=0

    Submission Rules:
    Please use this format for submitting maps:

    Code:
    Map name: (provide the full filename, e.g. cp_example_a1)
    Author(s):
    Thread: (optional, if your map doesn't have a thread)
    Download: (TF2M or Dropbox downloads preferred)
    Notes: (optional)
    
    • Your map must be fully playable.
      • This means working spawns, functional objectives, packed custom content, proper lighting (not fullbright), no leaks etc.
    • Filename must be versioned.
      • e.g. 'cp_example_a1', not simply 'cp_example'
    • Filename must be entirely in lowercase.
      • 'cp_example_a1', not 'CP_Example_A1' - capital letters break Linux servers.
    • Please repack your map before uploading.
      • I don't want to download a bunch of 50mb maps and neither does anybody else.

    All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter) and non-serious gamemodes such as surf, trade, mge etc.

    Other notes:
    • CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary)
    • At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose).
    • Submissions will close an hour before the gameday is due to start.
    • Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc.
    • It is not required for you to attend the gameday if you submit a map.
    If you have any questions, feel free to PM me on the forums or on Steam.
     
    • Thanks Thanks x 1
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    Last edited: May 28, 2016
  2. Simulacron

    Simulacron L6: Sharp Member

    Messages:
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    Last edited: May 27, 2016
  3. SirUnknown

    SirUnknown L1: Registered

    Messages:
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    16
  4. CoolMitch 2nd

    CoolMitch 2nd L1: Registered

    Messages:
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    0
    Map Name: cp_sandylane_a2
    Auther: my other account (CoolMitch)
    Thread: http://tf2maps.net/threads/cp_sandylane_a2.27942/
    Download: http://tf2maps.net/downloads/cp_sandylane_a2.1525/
    Notes: Its a Sandy cp Attack/Defend map Its made by my main account this is my second account sorry.

    by the way im working on another map its cp_high _a1 its a temp name atm but at the moment because it needs some cover i need to add them so I will upload the map and once ive added them i will get the map out and ready for the next EU Gameday or i might finish it faster then expected
     
    Last edited: May 27, 2016
  5. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

    Messages:
    277
    Positive Ratings:
    411
    Last edited: May 28, 2016
  6. Gangstahwezel

    Gangstahwezel L1: Registered

    Messages:
    36
    Positive Ratings:
    20
  7. Prolyfic

    Prolyfic L5: Dapper Member

    Messages:
    220
    Positive Ratings:
    22
    • Creative Creative x 1
  8. AlexCookie

    aa AlexCookie Suspect of eating cookies alive

    Messages:
    270
    Positive Ratings:
    530
  9. DegruM

    DegruM L2: Junior Member

    Messages:
    58
    Positive Ratings:
    6
  10. Not You

    Not You L3: Member

    Messages:
    135
    Positive Ratings:
    41
  11. cookiesurvival

    cookiesurvival L2: Junior Member

    Messages:
    53
    Positive Ratings:
    32
  12. OctoBlitz

    OctoBlitz L5: Dapper Member

    Messages:
    229
    Positive Ratings:
    73
  13. Muddy

    Server Staff Muddy Muddy

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    Download's still broken. It's giving me this error:
    Code:
    Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 140293752 bytes) in /home/nginx/www/tf2maps.net/library/XenForo/FileOutput.php on line 53
    I've never seen this error before, but I suspect it's due to your map being 133.8mb. If you haven't already, look into repacking your map to save space.
     
  14. Muddy

    Server Staff Muddy Muddy

    Messages:
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    Just checked the submitted maps. There's quite a few maps I've had to reject this time round...

    These maps have leaks in them - in sandylane I was even able to walk through the leak without even jumping. Next time you compile your map, give the compile log a once-over and look for "*** leaked ***" errors. (Read more here)

    You've not packed any of the custom content in this map. Even the skybox is missing.

    These maps have no lighting. Recompile your maps with basic lighting please. (pl_detextured also has a leak; see above - also @BlitzVS can you please write the version number of your map as well, like I specified in the first post)

    Next time you submit maps to a gameday, I urge you to please please please read the first post and make sure your map abides by the rules. It'll save time both for you and for me.
     
    • Agree Agree x 1
    • Funny Funny x 1
    Last edited: May 28, 2016
  15. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

    Messages:
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    It is due to the file size, and I've been trying to repack the map. Right now I'm working on it and I hope to have it ready for the gameday ;)
     
  16. Prolyfic

    Prolyfic L5: Dapper Member

    Messages:
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    I'm sorry what ? I've repacked my map with VIDE and it works :/

    Edit : Oh well, I found the problem even bigger than a problem... the next version will remove these custom stuffs.
     
    Last edited: May 28, 2016
  17. Not You

    Not You L3: Member

    Messages:
    135
    Positive Ratings:
    41
    I don't see any leaks, and if there were I may have already fixed them. My map was just updated to a3 and has most of the lighting, skybox, and compilation errors fixed.

    Currently on version a3:
    http://tf2maps.net/downloads/pl_detextured.1604/
     
  18. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

    Messages:
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    pd_idol_a1 is ready for the gameday! Bump in case you didn't read
     
  19. The Smk

    The Smk L3: Member

    Messages:
    115
    Positive Ratings:
    28
  20. Not You

    Not You L3: Member

    Messages:
    135
    Positive Ratings:
    41