EU Gameday - Saturday 20th August

Discussion in 'Server Events' started by Muddy, Aug 19, 2016.

  1. Muddy

    Server Staff Muddy Muddy

    Messages:
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    Positive Ratings:
    4,220
    Where:
    TF2Maps.net Official EU Server: steam://connect/91.121.155.109:27015
    Gameday host: Muddy

    When:
    Saturday 20th August, 7pm BST (6pm GMT)

    Map List:
    Map Author Download Notes
    sd_monkeynaut_a6 Sinchu9 TF2M -
    ad_dauphin_a7_s1 Another Bad Pun TF2M A/D CTF
    koth_cruise_b2 HolySnickerPuffs TF2M Need detailing feedback the most, but gameplay changes also welcome. Skybox feedback requested as well.
    cp_blackmine_a6 ZeSpice TF2M (bz2) I hope in this game RED Engines will build their def in the beginning on A, not B. So need this to gather some info about A point def before i start change layout.
    cp_panamint2_s1a4 Moonrat TF2M -
    koth_ponye_a2 (ツ) TF2M -
    cp_drorange_a5 Dr. Orange TF2M -

    Map pack: https://www.dropbox.com/s/ivjhfx064um9di7/eu-gameday-20-8-16-mappack.zip?dl=0

    Submission Rules:
    Please use this format for submitting maps:

    Code:
    Map name: (provide the full filename, e.g. cp_example_a1)
    Author(s):
    Thread: (optional, if your map doesn't have a thread)
    Download: (TF2M or Dropbox downloads preferred)
    Notes: (optional)
    
    • Your map must be fully playable.
    • Filename must be versioned.
      • e.g. 'cp_example_a1', not simply 'cp_example'
    • Filename must be entirely in lowercase.
      • 'cp_example_a1', not 'CP_Example_A1' - capital letters break Linux servers.
    • Please repack your map before uploading.
      • I don't want to download a bunch of 50mb maps and neither does anybody else. I will also turn down Alpha maps that exceed 50mb regardless of if they're repacked or not.
    • One map per author please!
      • Self-explanatory.
    If your submission breaks any of these rules, your map will be rejected.

    All gamemodes are accepted, with the exception of Mann vs. Machine and non-serious gamemodes such as surf, trade, mge etc.

    Other notes:
    • I will be accepting of up to 3 hours of maps. This averages on about 9 maps. (I may play a few more submitted maps if I still feel like playing after that.)
    • CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary)
    • At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose).
    • Submissions will close an hour before the gameday is due to start.
    • Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc.
    • It is not required for you to attend the gameday if you submit a map.
    If you have any questions, feel free to PM me on the forums or on Steam.[/url]
     
    • Thanks Thanks x 1
    Last edited: Aug 20, 2016
  2. PossessedInkieShark

    PossessedInkieShark L3: Member

    Messages:
    105
    Positive Ratings:
    34
  3. Another Bad Pun

    Server Staff Another Bad Pun over my dead body

    Messages:
    585
    Positive Ratings:
    1,212
    ad_dauphin_a8_s1
    Thread
    Sorry, I'll post the DL later today

    If I'm not able to get it by tomorrow just play ad_dauphin_a7_s1 (already uploaded)
     
    Last edited: Aug 19, 2016
  4. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

    Messages:
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    EDIT : It's up now.

    koth_cruise_b2
    Thread / Download
    Notes: Need detailing feedback the most, but gameplay changes also welcome. Skybox feedback requested as well.
     
    Last edited: Aug 19, 2016
  5. ZeSpice

    ZeSpice L2: Junior Member

    Messages:
    94
    Positive Ratings:
    33
    Mapname: cp_balckmine_a6
    Thread: Blackmine
    Download: bz2
    Notes: I hope in this game RED Engines will build their def in the beginning on A, not B. So need this to gather some info about A point def before i start change layout.

    EDIT: Changed to _a6a version with some fixes.
     
    Last edited: Aug 20, 2016
  6. Moonrat

    aa Moonrat The end of an era

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  7. Svode

    aa Svode Take a Chance on Me

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    Last edited: Aug 19, 2016
  8. Dr. Orange

    Dr. Orange L6: Sharp Member

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    Last edited: Aug 20, 2016
  9. BenCo

    BenCo L5: Dapper Member

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  10. DrLambda

    aa DrLambda L69: Teeheehee, Member

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  11. Jusa

    aa Jusa

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    Last edited: Aug 20, 2016
  12. Vert

    Vert L1: Registered

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    Last edited: Aug 19, 2016
  13. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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  14. Malachite Man

    Malachite Man L6: Sharp Member

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  15. Umaroth-24

    Umaroth-24 L2: Junior Member

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  16. TMB

    TMB Banned

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  17. SparkyShock

    SparkyShock L3: Member

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  18. Nathan

    Nathan L1: Registered

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  19. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  20. Zan (rx8)

    Zan (rx8) L1: Registered

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