EU Gameday - Friday, March 4

Discussion in 'Server Events' started by Okrag, Mar 2, 2011.

  1. Okrag

    aa Okrag Wall Staples

    Messages:
    1,029
    Positive Ratings:
    640
    TF2Maps.net Official EU Server: 178.63.146.2:27015
    Gameday Host: Okrag


    Event will begin at:
    Central European: 6:00 PM
    UK: 5:00 PM
    Eastern: 12:00 PM
    Central: 11:00 AM
    Mountain: 10:00 AM
    Pacific: 9:00 AM
    Click for other zones.

    MINUTES MAP AUTHOR DOWNLOAD THREAD
    30 pl_bastion_a3 Mr. Wimples TF2Maps.net pl_bastion thread
    30 cp_revenant_b11 ScorpioUprising Dropbox cp_revenant thread
    30 cp_parapet_a3 Harpo_53 TF2Maps.net cp_parapet thread
    30 cp_highlands_a1 pytholos TF2Maps.net cp_highlands thread
    30 cp_reflection_a6 skinnynerd TF2Maps.net cp_reflection thread
    30 cp_osiem_a6 osiem Dropbox cp_osiem thread

    Download the complete pack here: Dropbox (22.7 MB .zip)

    Map Submission Format
    Required: Exact Map Filename (ctf_example_a4)
    Required: TF2Maps.net file ID number, OR url to offsite download.
    __BZ2 compressed files are greatly appreciated to save time for the host.
    __May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    First time submissions, Required: TF2Maps.net discussion thread number.
    __My scheduling system uses this number, I need it, not the post number. (picture)
    If you need a specific time slot: Available time & your time zone.
    If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
    If you are a donator with upload abilities, please say if you have already uploaded the map.

    Testing options
    • A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).

    You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture)

    Rules
    The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
    __The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
    Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp)
    __Do not rename a bsp after compile. The vmf must be renamed before compile.
    Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
    __Our Linux servers don't work with uppercase names.
    Map must be IN DEVELOPMENT, finished maps do not require testing.
    Map may NOT use a point_servercommand to alter any variables.
    Map must be designed for normal play.
    __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.

    • You may NOT reserve a submission without a download.
    • Non-compliance with rules will result in rejection of the submission.
    • If an author has more than one map they want tested, they must be submitted to separate days.


    Information
    • Submission deadline is 9 PM CST, 1 day prior.
    • Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
    • Submissions will be limited to 3 hours of testing.
    Last map can exceed the limit so long as most of the testing happens within the 3 hour period(30 minute test starting at 7:40 EST is allowed, 30 minute test starting at 7:50 EST isn't)
     
    Last edited by a moderator: Aug 29, 2015
  2. ScorpioUprising

    aa ScorpioUprising

    Messages:
    402
    Positive Ratings:
    354
  3. skinnynerd

    skinnynerd L2: Junior Member

    Messages:
    57
    Positive Ratings:
    10
  4. Harpo_53

    Harpo_53 L2: Junior Member

    Messages:
    66
    Positive Ratings:
    3
    Map: cp_parapet_a3

    Download:4562

    Thread: t=16550

    Time Slot: Just put it anywhere, I'll be in school during the playtest :(
     
  5. lilBro'

    lilBro' L1: Registered

    Messages:
    18
    Positive Ratings:
    0
    Map cp_downtown_a1a
    DL 4552
    Thread 16506
    STV Yes please.

    It's just 2 control points, but not orphaned, set time-slot accordingly...
     
  6. Mr. Wimples

    Mr. Wimples L6: Sharp Member

    Messages:
    276
    Positive Ratings:
    202
    Last edited: Mar 3, 2011
  7. Wilson

    aa Wilson Burial by Sleep

    Messages:
    1,256
    Positive Ratings:
    841
    arena_pitchfork_a6b
    Thread: 16344
    Download: BZ2 Download
    Time: Somewhere in 3 first maps please.
     
  8. osiem

    osiem L2: Junior Member

    Messages:
    89
    Positive Ratings:
    135
  9. jpr

    aa jpr

    Messages:
    1,095
    Positive Ratings:
    507
    cp_crossroads_b4a
    Thread: 9799
    Dl: 4557
     
  10. Fredrik

    Fredrik L6: Sharp Member

    Messages:
    376
    Positive Ratings:
    149
  11. Jimmy

    Jimmy L7: Fancy Member

    Messages:
    421
    Positive Ratings:
    222
  12. D4RKSL4Y3R

    D4RKSL4Y3R L1: Registered

    Messages:
    12
    Positive Ratings:
    1
  13. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    4,906
  14. Okrag

    aa Okrag Wall Staples

    Messages:
    1,029
    Positive Ratings:
    640
    schedule up. downtown was missing model textures.
     
    • Thanks Thanks x 1
  15. skinnynerd

    skinnynerd L2: Junior Member

    Messages:
    57
    Positive Ratings:
    10
    Quick question:
    Is STV generally assumed now?
     
  16. Zhan

    Zhan L5: Dapper Member

    Messages:
    208
    Positive Ratings:
    114
    As far as I know, it is generally assumed, because demos are automatically recorded whenever anyone is playing on the server (right?)
     
  17. D4RKSL4Y3R

    D4RKSL4Y3R L1: Registered

    Messages:
    12
    Positive Ratings:
    1
  18. Loc_n_lol

    Loc_n_lol L10: Glamorous Member

    Messages:
    726
    Positive Ratings:
    273
    Correct. But the real question is : do you really want to submit an orange map ? :O

    EDIT: actually no, the thread ID is wrong, should look like that : http://forums.tf2maps.net/showthread.php?[B]t=16562[/B].
     
  19. Jimmy Nicholls

    Jimmy Nicholls L2: Junior Member

    Messages:
    54
    Positive Ratings:
    8
    Lol Orange maps. Lazy bums can't be bothered to texture the thing. Please do. It improves the map.
     
  20. D4RKSL4Y3R

    D4RKSL4Y3R L1: Registered

    Messages:
    12
    Positive Ratings:
    1
    Why texture it when im going to change alot of it after testing? lots of maps have dev textures on still while testing. Also the name is tempory