error! reliable snapshot overflow

Discussion in 'Mapping Questions & Discussion' started by HanoverFist, Feb 10, 2008.

  1. HanoverFist

    HanoverFist L1: Registered

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    This is a weird one That a bunch of people were getting when testing my new map. I've googled it and didn't really come up with much. Supposedly it's a steam problem that happens on some maps and steam hasn't released a fix yet. At least that is what some people are saying. On my beta version of the map it didn't have this problem, but on the beta2 version it did. It will pop up on the screen saying "error! reliable snapshot overflow" and kick that certain person and then it would happen to a couple of others. Anyone else heard of this?
     
  2. TheFragMan

    TheFragMan L1: Registered

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    It's happened to me before, so I know what you're talking about. Can't remember what map I was on though. Other than that, I have no idea.
     
  3. Koei

    Koei L4: Comfortable Member

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    Same problem on my map. Anyone figured out what causes this?
     
  4. Ganon11

    Ganon11 L1: Registered

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    All I know is that it happens on murderball, almost every time a team wins.
     
  5. Koei

    Koei L4: Comfortable Member

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    Happens a lot on the map I made. Prob because of the 300 func_breakables ?? maybe because the server has a hard time restarting the map? Could that be it?
     
  6. MacNetron

    MacNetron L5: Dapper Member

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    I always thought that a sniper was just too good... "headshot" is very similar to "snapshot" in the heat of the game :)
     
  7. phatal

    phatal L6: Sharp Member

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    You got compile logs to see if there is anything waving at us? :D

    I had this problem before and I remember a very high entdata.
     
  8. Koei

    Koei L4: Comfortable Member

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    I made a thread about it. But in the meantime I have halved the func_breakables or something. Havent seen the error since. But only been 6v6 for testing, instead of 12 v 12 like before :)
     
  9. phatal

    phatal L6: Sharp Member

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  10. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Ok, the original post is really old but I thought I would post just in case someone is still looking for an answer.

    From what I've googled it seems like you might have too much happening inside your map for the game to keep track of - props, entities etc.

    My huge map is almost done and I was also getting this same error message.

    I found that by removing some of the props the message went away - try this first to see if it helps.
     
  11. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    nnnnnnnnecro bump, and to be honest, a very very unneeded one.

    Answer is you can ignore the error, its just Source throwing a little hissyfit.
     
  12. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Sorry was just trying to be helpful - I found that this was my solution to the error.

    I also don't know what the term necro bump means - I assume that it's because the original post was really old but it -the topic- was still unanswered or there was not definitive answer to it - hence the reason I decided to make a post on the subject. If a new mapper came looking for an answer and saw an unfinished topic they would think that there isn't an answer especially if the item is really old.

    I tried my map five times and got the error message everytime. The message stopped as soon as I started to delete things and therefore I thought the answer might be helpful to someone else who might get the message - but I will ignore it from now on.
     
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