- Feb 19, 2009
- 147
- 11
Small problem with a no doubt simple answer.
I have an env_sun entity in my map that appears when I compile, no problem. When I build cubemaps, it vanishes. These are the commands I use:
sv_cheats 1
mat_specular 0
buildcubemaps
disconnect
mat_specular 1
mat_reloadallmaterials
map <mapname>
In that order. sv_cheats goes on when I'm already in the map, if it makes a difference. I also tried using mat_reloadallmaterials after reloading the map instead of before, but it didn't make a difference.
I have an env_sun entity in my map that appears when I compile, no problem. When I build cubemaps, it vanishes. These are the commands I use:
sv_cheats 1
mat_specular 0
buildcubemaps
disconnect
mat_specular 1
mat_reloadallmaterials
map <mapname>
In that order. sv_cheats goes on when I'm already in the map, if it makes a difference. I also tried using mat_reloadallmaterials after reloading the map instead of before, but it didn't make a difference.