env_sprite

Discussion in 'Mapping Questions & Discussion' started by Haggis, Sep 8, 2009.

  1. Haggis

    Haggis L2: Junior Member

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    I am trying to use the bluelight.1 env_sprite but cant get it to work.When i compile all i get is a small picture of a blue light,how do i get it to work.
     
  2. Terr

    aa Terr Cranky Coder

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    Could you be more specific?

    You might try changing the render-mode to "World Space Glow".
     
  3. Washipato

    Washipato L3: Member

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    Are you trying to have a "laser" effect? if that's what you looking for, use the env_laser and set it to work with bluelight1
     
  4. Haggis

    Haggis L2: Junior Member

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    This is what happens when the map is compiled,it just shows a small picture of light

    [​IMG]

    This is what i have the properties set at

    [​IMG]

    The sprite name was bluelight.vmt but after looking on google what i read said to add the file ext .spr so i changed .vmt to .spr but it still did not work.I have never used sprites before,all i want to do is to get it working.
     
  5. Terr

    aa Terr Cranky Coder

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    What is it you're trying to make? Describe it as if you were asking someone else to build it.
     
  6. Haggis

    Haggis L2: Junior Member

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    A light like the one in your avatar,a bit like a vandergraph effect.I want it to be put on electric cables but i do not want sparks.The bluelight.1 sprite looked the closest to what i was looking for
     
  7. Terr

    aa Terr Cranky Coder

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    If you want moving lightning but not machinery-just-exploded sparks, I'd try making a custom particle and use info_particle_system to center it in your map.

    If you start up TF2 with the "-tools" command line option, you can use the particle editor.
     
  8. Mexican Apple Thief

    Mexican Apple Thief L3: Junior Member<br>LEAD FARMER

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    My map has some shocky effects, I used one of the sapper particles.
     
  9. Haggis

    Haggis L2: Junior Member

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    That would be exactly what i am looking for,can you give me step by step instructions on how to do this please.
     
  10. Haggis

    Haggis L2: Junior Member

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    Can anybody tell me how to get the sapper effect working in my map,if not can anybody tell me how to get my env_sprite working with the bluelight.1 effect