env_skypaint analogs

Discussion in 'Mapping Questions & Discussion' started by Grubzer, Feb 18, 2017.

  1. Grubzer

    Grubzer L4: Comfortable Member

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    In Garrysmod there is an entity, called env_skypaint, which allows you to change the skybox while you are playing, without using sv_skyname and map reloading. So the question is:
    Is there any analog of env_skypaint in tf2, or way to change skyboxes on the go, or way to port it from GM (Maybe packing fgd's inside .bsp or something)?
     
  2. henke37

    aa henke37

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    Sorry, but entity classes has to be part of the server and client dlls for the mod. And tf2 already counts as a mod. So unless you know someone with access to the source code of both games, you can't port it.
     
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  3. Grubzer

    Grubzer L4: Comfortable Member

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    And there are no alternative methods of changing skybox?
     
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