So I have this issue. I am currently making a Dodgeball map for a server. I am using a custom texture and I want it to be reflective. But the problem is that when I put in the cubemaps the custom texture turns into a missing texture. I am watching at tutorial on reflections and I followed it exactly. screenshots below. Spoiler: Screenshots what it should look like (no cube maps in map) vvvv With cubemaps in level vvv Spoiler: Vmt files The vmt files say this: Thanks in advance.