env_cubemap issue

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L1: Registered
Dec 26, 2015
So I have this issue. I am currently making a Dodgeball map for a server. I am using a custom texture and I want it to be reflective. But the problem is that when I put in the cubemaps the custom texture turns into a missing texture. I am watching at tutorial on reflections and I followed it exactly. screenshots below.

what it should look like (no cube maps in map) vvvv

With cubemaps in level vvv

The vmt files say this:

Green Platforms:

"$basetexture" "GreenPlatform"
"$surfaceprop" "Tile"
"$envmap" "env_cubemap"
Pink Platforms:

"$basetexture" "PinkPlatform"
"$surfaceprop" "Tile"
"$envmap" "env_cubemap"

Thanks in advance.
Mar 23, 2013
Why not post the VMT? And you are bulding the cubemaps in game, right?

EDIT: oh there is the VMT
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