env_cubemap issue

Discussion in 'Mapping Questions & Discussion' started by rerun04, Jul 31, 2017.

  1. rerun04

    rerun04 L1: Registered

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    So I have this issue. I am currently making a Dodgeball map for a server. I am using a custom texture and I want it to be reflective. But the problem is that when I put in the cubemaps the custom texture turns into a missing texture. I am watching at tutorial on reflections and I followed it exactly. screenshots below.

    what it should look like (no cube maps in map) vvvv
    [​IMG]
    With cubemaps in level vvv
    [​IMG]
    The vmt files say this:



    Thanks in advance.
     
  2. Lampenpam

    aa Lampenpam

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    Why not post the VMT? And you are bulding the cubemaps in game, right?

    EDIT: oh there is the VMT
     
    Last edited: Jul 31, 2017
  3. rerun04

    rerun04 L1: Registered

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    1. I did include the vmts.

    2. Yes I am building them.