entity names for the new scout unlocks

T

The Asylum

Inquiring minds wish to know what the entity names are for the new scout weapons. such as tf_weapon_flamethrower and such.
 

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
Not sure if this is what you are looking for, I found it in the tf_english.txt

"TF_Unique_Achievement_Bat" "The Sandman"
"TF_Unique_Achievement_Scattergun_Double" "The Force-A-Nature"
"TF_Unique_Achievement_EnergyDrink" "Bonk! Atomic Punch"

I didn't find them next to the other weapons, They were some rows below.
 

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
the models? searching for wooden will show the bat model...and iron (iirc) shows the sawed off
 
T

The Asylum

No, for weapon stripping purposes. Like giving a server_pointcommand an ent_remove_all tf_weapon_weaponname would remove that weapon
 
T

The Asylum

Well I poked around in the gcf and found:

tf_weapon_lunchbox_drink (Bonk!) and tf_weapon_bat_wood (Sandman)

Now if anyone could tell me what the name for the Fo'N is, that'd be awesome
 

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
The model name appears to be c_double_barrel - try looking for that
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
to find these you need the reportentities command, lists all entities in the map ;)
 

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
Using the above report_entities this was what came out:

tf_weapon_scattergun, so it seems like Force-a-Nature uses same entity?
 

Apom

L6: Sharp Member
Sep 14, 2008
366
65
The medic actually had the same entity names as before for all three items (one new for the Heavy and two new for the Pyro).
 

Zmathue

L2: Junior Member
Aug 3, 2008
72
14
Well most weapons names don't change, they are the same with a dif. m_iEntityQuality level. With a few exceptions sandvich, drink, sandman.

Oh and heres the new cvars

Code:
tf_player_movement_stun_time
tf_scout_dodge_move_penalty_duration
tf_scout_dodge_move_penalty
tf_boost_drain_time
tf_scout_phase_regen_rate
tf_scout_phase_consume_rate
tf_scout_phase_activation
tf_projectile_stun_ball          -Projectile, like the demos grenades
tf_weapon_bat                         -old bat
tf_weapon_bat_wood                  -sandman
tf_scout_stunball_base_duration
tf_scout_stunball_base_speed
tf_scout_stunball_ball_regen_rate
tf_scout_bat_launch_delay
 
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