entity filter_activator_tfteam leaked!

Discussion in 'Mapping Questions & Discussion' started by ___man, Nov 8, 2015.

  1. ___man

    ___man L1: Registered

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    how does this happen? how do i fix it? how does this entity even cause a leak? I'm so confused and frustrated

    here's my full compile, other errors are also happening that im having no luck fixing but this is the one that catches my eye most.

    if someone wants to check out my VMF file themselves to see what's the issue i could send it to them, I've been up all night trying to fix this and im ready to give up on the whole map and let it sit in a7 purgatory
     
  2. zahndah

    aa zahndah professional letter

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    If there is a leak in your map, the compile log will say '[nearest entity] leaked!'. You need to load up the pointfile and fix the leak, then compile again (you can turn off vvis and vrad) to check for any more leaks, if there are load up the pointfile again and fix it again. Keep repeating that until you have no leaks.
     
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  3. ___man

    ___man L1: Registered

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    Ah, that helped a ton! I forgot how to check where leaks were and was just going to the specified coordinates. Now I'll remember next time to load the pointfile.

    thanks!