- May 27, 2009
- 34
- 1
Hey guys
I'm having a bit of a problem making a gametype for my level and is wondering whether anyone could help out... You may have seen my older topic explaining what it was but I'll put it here anyway:
Blu have up to 2 capture points to capture and they they then have to get the intel. Only, they don't need to get both capture points. The intel is in a room where all the entrances to it are blocked by instant-kill lasers. Capturing any one point makes some of the entrances accessable by deactivating some lasers whilst capturing the other turns them all of them off completly. Blu then have to capture the intel.
I have created two basic capture points that Blu can get, but everything i try to make the lasers deactivate fails If anyone knows how, please let me know
I'm having a bit of a problem making a gametype for my level and is wondering whether anyone could help out... You may have seen my older topic explaining what it was but I'll put it here anyway:
Blu have up to 2 capture points to capture and they they then have to get the intel. Only, they don't need to get both capture points. The intel is in a room where all the entrances to it are blocked by instant-kill lasers. Capturing any one point makes some of the entrances accessable by deactivating some lasers whilst capturing the other turns them all of them off completly. Blu then have to capture the intel.
I have created two basic capture points that Blu can get, but everything i try to make the lasers deactivate fails If anyone knows how, please let me know