Engine error - 501/ - func_regenerate: UTIL_SetModel: not preched: *48

Discussion in 'Mapping Questions & Discussion' started by Fearlezz, Feb 7, 2009.

  1. Fearlezz

    Fearlezz L10: Glamorous Member

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    Ive runned into some problem in my pl_borax. I decided to add my resupply lockers. 5 in total. But after Ive compiled it, and runned it I got this engine error, with instantly closed down tf2.

    [​IMG]

    If anyone can help me out your the best
     
  2. zornor

    zornor L4: Comfortable Member

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    Have you tried playing it again and recompiling it?
     
  3. Fearlezz

    Fearlezz L10: Glamorous Member

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    Yes, that didnt work.

    But ive solved this problem, by doing this;

    Re did all resupply lockers, counted how many func_regenerate I had. Then went to the entity reporter and made sur I didnt have more then what I counted. After that It worked.