Embarassing map projects you wish you could forget

Discussion in 'Mapping Questions & Discussion' started by MoonFox, Jan 19, 2016.

  1. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    (This may be irrelevant, but its a good way to share "those" moments)
    I was recently going through all my old maps... and I came across a good idea poorly executed, a KotH map set in the artic, with blue arriving via boat and red defending via ice base. Back when I thought you could make a skybox both: A, level, and B, water would work *facepalm*. I had a thing for ice maps at one point, glad that I've moved to the desert (deserts and ice plains are my least favorite biomes of all time, lifeless and repetitive)

    now I guess, give me flack for posting this... but I recently discovered, somehow the ultimate mapping resource got uninstalled (which I reinstalled right after I changed memory allocation for tf2). So I felt like sharing this mistake with the world... I'm gonna go sink myself in quicksand after this... *sits on pl_cooler* WHY HAVENT I FINISHED THIS... IM SO CLOSE
     
    • Thanks Thanks x 3
  2. KubeKing

    Server Staff KubeKing dan's birthday was fun

    Messages:
    1,236
    Positive Ratings:
    1,488
    I HAVE NO REGRETS!!!

    If I must be truthful, my biggest mapping regret in general would be cp_permafrost. Last Point is one of my proudest creations, but the rest... overscaled and poorly executed. I was also too wary to make big changes to the map. Here's a link for the interested. (I might salvage the map someday, who knows)

    But do I regret it? Not at all! You live, you learn, you map, repeat.

    Edit: Some screenshots.

    [​IMG]
    [​IMG]
    [​IMG] [​IMG]
     
    Last edited: Jan 19, 2016
  3. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    live, lose, learn, win... that's what I was taught...
     
    • Like Like x 1
  4. KubeKing

    Server Staff KubeKing dan's birthday was fun

    Messages:
    1,236
    Positive Ratings:
    1,488
    Then you learnt it wrong. It's always been 'live, learn, map, repeat' for me. What universe do you come from? :chord:
     
  5. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    a universe where you got lose to then learn how to win... no matter the subject matter
     
    • Agree Agree x 2
  6. Bunbun

    aa Bunbun Gay sex slave

    Messages:
    403
    Positive Ratings:
    569
    Arena discord
    my first map ever made that barely had any lighting, no clipping, the sky was just a big black metal box.
    I scrapped it right after the first gameday :confused:
     
    • Like Like x 1
    Last edited: Jan 19, 2016
  7. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    good ol' Cox, making our day brighter. though seriously, I believe I was there... believe also I was the only one to like it
     
  8. Zed

    aa Zed Certified Most Crunk™

    Messages:
    1,243
    Positive Ratings:
    1,006
    The one I have yet to make.
     
  9. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    *?* context clues, where are they!
     
  10. Corvatile

    aa Corvatile exercise cawtion

    Messages:
    354
    Positive Ratings:
    935
    Brace yourselves.

    My entry for the Grid detailing contest.

    [​IMG]

    A CTF map made from non-colliding trucks that I manually drew clip brushes over. This was my first map ever back in 2009.

    [​IMG]

    And who could forget koth_Kangaroo?

    [​IMG]

    The legendary koth map featuring a giant wooden kangaroo. The control point is in its pouch.

    I later reused it as point B for my entry into the Artpass contest. Try and imagine where in Mann Manor / Mountain Lab this is and honestly say that my version isn't better:

    [​IMG]
     
    • Like x 3
    • Funny x 3
    • Thanks x 1
    • Agree x 1
    • Creative x 1
  11. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    gotta laugh at yourself sometimes
     
  12. Ynders

    aa Ynders absolutely gormful

    Messages:
    403
    Positive Ratings:
    519
    all of them
     
    • Agree Agree x 3
  13. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    (I feel like a good guy right now)
     
  14. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

    Messages:
    899
    Positive Ratings:
    1,225
    I'd have to say ctf_danktown. It used to be available on TF2Maps.net, but when we switched over I gladly left it to rot.

    It was koth_danktown, but I threw a table on the roof of each spawn for the flags, removed the clipping on the roofs, and called it a day.
     
  15. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

    Messages:
    940
    Positive Ratings:
    472
  16. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,219
    I made a map called koth_forest in which I spammed that one pine tree model all over the place. The point was on a bridge completely surrounded by deathpit, because of course it was.

    Also I didn't know at the time that koth maps were supposed to be symmetrical. lol.
     
    Last edited: Jan 20, 2016
  17. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,109
    Positive Ratings:
    6,059
    PROMISE me you will submit this for this year's april fools. PROMISE.
     
    • Agree Agree x 9
    • Like Like x 2
  18. Hyperion

    aa Hyperion L16: Grid Member

    Messages:
    810
    Positive Ratings:
    617
    My first "map" like a year ago. It basically was two spawns with one door and raised control point. Whole map was approx 1500hu long and 750 wide
     
  19. Lampenpam

    aa Lampenpam

    Messages:
    1,019
    Positive Ratings:
    337
    My first map was for the custom smash fortress gamemode. I wanted to do create a canyon in a desert with some plattforms....
    well, I had the smart idea to put the entire map on a giantic displacement with power 4.
    [​IMG]
    Had to redo a lot of the map. In the end, when I learned more about displacements and stuff it turned out okay for the gamemode's standarts but the first play testing was a disaster with horrible physics.
     
  20. MoonFox

    MoonFox L10: Glamorous Member

    Messages:
    735
    Positive Ratings:
    72
    any other mess ups?