I bring you embankment! Originally called arena_damn, this map features a heavy emphasis on pipes for aesthetics and mobility. The map has a nice line of symmetry going straight down the middle, ending in the very open and exposed CP, while one health pack is neatly tucked under a T junction of pipes. The other is located in the large building at the bottom of the map. Vertical space is abundant, and complements the flow of the map, unlike some maps like Sawmill. >.> I know that traditionally arena maps are not loved by everyone, but I for one love it and have a goal that this map could get on rotation with FuG's arena server. Currently I'm working to improve the strength of the slower classes by tightening up the playing area, and at the same time I'm trying to take away some of the snipers thunder. I'm also trying to split up the gameplay, as of now it just ends in a massive mosh pit fight in the middle for the CP, so a real capture is rare :O, so that the round can be extended and not always the same. Please download it and tell me what you think!