Discussion in 'Mapping Questions & Discussion' started by Cynder loves Portal, Mar 20, 2017.
How do make an free falling elevator in hammer?
I mean, the execution of such a task would be entirely up to your own interpretation. I personally would probably have the elevator itself be a train that follows a path down the elevator shaft at a high velocity which would linearly ramp up.
Thanks for the advice, I'll give that a try.
You can always use the physics engine and convert the brushes to physics entities on the fly. That's sure not to get stuck.
Remember to use env_shake to make the effect more convincing!
Here is my first attempt at it.
Included in zip file is the vmf and a compiled BSP of my first attempt.
Can you make a smooth, not bumping elevator using trains... *MINE BLOWN*
I don't know... I'm just learning myself... LOL
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