Turned displacements off completely and did nothing to help my ent data or the crash I got. I recompiled a bunch of my custom models so they could be prop_static and brought my ent data down to 89%. This is going to be an idle map so I don't have to worry about mvm but I do still need to worry about all the players. I've noticed my server crashes and gets "buffer overflow" and I am starting to think it's because of what everyone is talking about here..to much ent data.
The ent data percentage doesn't mean much, TSL is somewhere around 110%. Do report_entities, that's the number that matters.