KotH Dynamite a1

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Sep 14, 2014
Dynamite - RED and BLU are now fighting with two less points, but at least the point they do have is dynamic.

This is the koth version of my map, Dynamite. I am going to use this koth version to try and refine my mid and make a fun playable map all round.

Changes between the cp and koth version are:
  • Last is no more, and is replaced with a new spawn all together.
  • Health and ammo packs have been moved around to try and influence where to move around in the map
  • Added a handrail on the conveyor to make it difficult to fall off
  • Adjusted euphoric levels
  • Made lower mid less open
Other than those changes, it is essentially the same middle. I am hoping further testing can change and mold it into something more enjoyable to play.

*Screenshots will be up soon, but look at the cp version if you want to know what it probably looks like*