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Dual push PLR

Discussion in 'Mapping Questions & Discussion' started by Grim Tuesday, Jun 4, 2010.

  1. Grim Tuesday

    aa Grim Tuesday

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    Hey, does anyone know how to make a PLR cart that runs on one track? A la PLR Waste.
     
  2. Prestige

    aa Prestige im not gay anymore

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    Explain more? If I am imagining this right, it sounds like it would play awful, so please explain more.
     
  3. DjD

    DjD L5: Dapper Member

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    what he means is "push and pull".
    blu needs to push the neutral cart into red base, red the same cart into blu base.
    Its only 1 cart on 1 track, going back and forth
     
  4. alecom

    alecom L8: Fancy Shmancy Member

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    It does play awful >.>
     
  5. megawac

    megawac L4: Comfortable Member

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  6. Grim Tuesday

    aa Grim Tuesday

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    I wont make it then!
     
  7. alecom

    alecom L8: Fancy Shmancy Member

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    Actually there was one that I felt played okay, the koth type
    pretty sure the map was pl_gerbil. If you push the cart in to the enemy territory, then your timer goes down.

    5 cp style tug of war, please no.
     
  8. Grim Tuesday

    aa Grim Tuesday

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    How would I set that up, entity-wise?
     
  9. alecom

    alecom L8: Fancy Shmancy Member

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  10. Grim Tuesday

    aa Grim Tuesday

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    Ive been thinking about it, and I think it would be easier, both to map, and for the entities, to just do a KoTH for the 72 hour contest!
     
  11. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    What about a circle isntead of a straight line? Then at least a bigger part is used.

    For example:
    http://www.fpsbanana.com/maps/81450 pl_donut
    (For entities you can simply just decompile and take them as i made the map myself anyway and i dont realy care about people taking the entity work from it.)

    A circular system might work quite well combined with the koth system.