CP Dryrot

Discussion in 'Map Factory' started by Fr0Z3nR, Jun 7, 2011.

  1. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Hi again.

    Introducing my latest monstrosity, CP_dryrot. Dryrot is a swamp themed 2CP A/D map. Its a tad smaller distance wise compared to Mountain Lab/Manor, but should be a lot of fun. My goal with this map was to work with height variation, something that I figured I needed to work on. Most of the lower roofs are walkable and accessible one way or another by all the classes.

    I don't really have a story yet, just pretend that Blu and Red are haveing a scrimmage.


    Article on what Dryrot is.
     
    Last edited: Jul 21, 2011
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    It appears I can't add a picture to the main page release >:/
     
  3. Psy

    aa Psy The Imp Queen

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    [​IMG]
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  4. Seba

    aa Seba DR. BIG FUCKER, PHD

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    [​IMG]
    Move this health out of the corner, also hiding place in the corner opposite; can build sentry there
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    Long-ass sightline, easily exploitable by Wranglers
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    func_respawnroom this area, too; being able to set up sentries here is way too silly.
     
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  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    thanks Psy and Seba, i've fixed most of things and will be tossing this into the Gameday tonight (with permission from Harribo)


    EDIT: Updated to a2
     
    Last edited: Jun 7, 2011
  6. MangyCarface

    aa MangyCarface Mapper

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    Reserving judgment til I play but looks pretty fun, let me know when you run it plz
     
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  7. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Will do Mangy, it's the last map in tonights gameday, so probably around 6:30 EST.

    I also just noticed in some of the screens, it looks like half of the map is missing... this is just because over the divider, soon to be rock face, is a skybox brush.
     
  8. Hanz

    aa Hanz Ravin' Rabbid

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    /me destroys map
     
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  9. En Ex

    aa En Ex L1: Still Registered

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    Ran this on 2fort2furious today. Thoughts:

    The map feels a little small, especially at the last point, which is a total sentry fest.

    Also, the chokes at the last point were very tight.

    Finally, RED spawns way too close to the last point, which leads back to the sentry fest problem.

    I like the map, though, and I'd like to see an A3.
     
  10. theharribokid

    aa theharribokid

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    Is your cp_frozen 72hr map replacing this?
     
  11. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Probably.... This is the first I've seen anyone from 2f2f give me feedback on any of my maps (i'd like some feedback on cp_frozen :p)

    The map is currently broken up into many many pieces atm.
     
  12. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    [​IMG]

    I hate myself for opening this back up again and working on it.

    EDIT: OH GOD I'M STILL WORKING ON IT D:
     
    Last edited: Jul 7, 2011
  13. tyler

    aa tyler snail prince, master of a ruined tower

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    My advice would be to move CP1 back, closer towards that nodraw roof area, and make god damn sure there's a forward spawn somewhere
     
  14. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I'm thinking about redoing that area slightly, and put that point probably inside a pavilion or something.

    I don't know. I don't plan to put a ton of effort into thismap, mainly because I have cp_frozen, but I saw a little intrest in the map in some people, so I thought I'd give it 1 more alpha.
     
  15. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    What is this...

    I don't even...

    HALP


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    Meanwhile at the bat cave....
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    (In order of appearance)...
     
    Last edited: Jul 7, 2011
  16. Seba

    aa Seba DR. BIG FUCKER, PHD

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    That looks like a very awkward position for the first CP. IMO it'd seem to be of more importance if it were positioned on the dev ground, under the grain chute or whatever that diagonal thing is.
     
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  17. tyler

    aa tyler snail prince, master of a ruined tower

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    Overhead looks a lot better, water looks interesting, in general looks good.

    I agree with Seba that CP1 is in an odd spot, but I'd say redo the little area rather than move it under the grain chute or whatever because that's a neat place and I think what makes it odd is the detailing around it more than anything else
     
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  18. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I'll redetail it, because I kinda like it there.


    and yea, like I said earlier, I don't think I'm going to put a ton of effort into this map, just get it to a certain where its "good" then slowly detail it, if that. I don't know if I want to juggle 2 maps, but my definite focus is cp_frozen.
     
  19. tyler

    aa tyler snail prince, master of a ruined tower

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  20. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Why D: You have Hella :p