PL Drop A3

A payload map where the blu team start by dropping down from a zepplin

  1. Dan On Yernan

    Dan On Yernan L1: Registered

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    pl_dropdown - A payload map where the blu team start by dropping down from a zepplin

    -I'm very sorry for the horrendous lighting, I'm not great at it so I plan to leave it to a later alpha or beta build -
    This is a payload map that uses the frontline map pack. The cart goes through a docking area, where there are multiple hazards, including falling into water, getting crushed and of course the red team. If successful, the blu team will blow up a red submarine.
     
  2. Dan On Yernan

    Dan On Yernan L1: Registered

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  3. Dan On Yernan

    Dan On Yernan L1: Registered

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  4. Dan On Yernan

    Dan On Yernan L1: Registered

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    woop a2 out finally, an actual update to a map ik amazing
    Notes:
    General:
    • Name change (dropdown -> drop) apologies to the person who already took that name
    • Cart now falls from zeppelin
    • Blue drop spawn floor is now grated, so you can see through it
    • Tunnel going up to the second to last building is bigger and wider so the screen doesn't shake when you walk up it
    • Mines in the death pit to make it more obvious
    Gameplay
    • Remade blu second and third spawn
    • Blu spawns at red second spawn during last capture
    • Remade red first spawn
    • Red last spawn has a second exit
    • Sniper sightlines towards red last have been cut off
    • Access to the balcony for blu near second to create an alternative route to second
    • Expanded the area by second
    • Old blu third spawn is now accessible by the new area
    • Second route to last
    And other minor improvements.
    Thanks to everyone who managed to bear the first version, hopefully this build is slightly more playable!

    Read the rest of this update entry...
     
  5. Dan On Yernan

    Dan On Yernan L1: Registered

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    yayz a3

    General:
    • Optimisation
    Gameplay:
    • Fixed some map-breaking sight lines
    • Remade most stuff after third cap
    • Might change it again if gameplay doesn't work
    • Two (now reenter-able) exits and resupply lockers in red second spawn

    Read the rest of this update entry...
     
  6. Dan On Yernan

    Dan On Yernan L1: Registered

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