Drop

Discussion in 'Map Factory' started by Fraz, Apr 12, 2010.

  1. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    Bottomless Pit.
    32 Players.
    Random Platforms.
    Madness.

    [nomedia="http://www.youtube.com/watch?v=2fKFrJJESs0"]YouTube- Arena_Drop by TheMidget31394[/nomedia]
     
    Last edited: May 25, 2010
  2. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    So.... thoughts, ideas and suggestions?

    Layer of Full Ammo Packs
    When the point activates, make it spawn at the bottom, so everybody lands on it and dies, or has to fight.
    What Else?
     
  3. absurdistof

    aa absurdistof

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    You could take a hint from that koth map based around the same principle and put water at the bottom, in some places. Also, angle your platforms :p
     
  4. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Replace the toolsblack with skybox and put the sky camera right in the centerof the tube for the truly infinite effect.

    And fix the goddamn teleport. info_landmark is your friend.
     
  5. Firest0rm

    Firest0rm L4: Comfortable Member

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    as penguin said, use an info_landmark. Also, it would be best if it wasn't arena. It takes forever to kill people, because people travel too fast to reliably hit them with any weapon, and so someone dying can have to wait for a long, long time to respawn. Also, have some health kits and ammo packs. They would actually make the game go faster, because i found it was very easy to hit people directly above/below you, and people could maneuver themselves to be above people going for healthkits
     
  6. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    Arena_drop2a is out! It features an ammo layer, the cap spawning at the bottom, and games are guaranteed to last no more than 90 seconds. ;)

    http://dl.dropbox.com/u/841648/arena_drop2a.bsp

    I couldn't get the landmark thing to work, nor the skybox effect, or the change in orientation. Any help on that would be great.
     
  7. Demonsul

    Demonsul L1: Registered

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    After playtesting this, my biggest gripe is the autokill. The pace of the map makes auto-stalemating happen way too quickly. If there needs to be a limit, extend it.

    Another idea is adding upwards pushing brushes throughout the entire map so that the maximum fall speed is reduced.
     
  8. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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  9. Engineer

    aa Engineer

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    Actually, this really looks kind of fun ;)
     
  10. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    • Thanks Thanks x 1
  11. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    My pleasure.
     
  12. The Political Gamer

    aa The Political Gamer

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    This map need more saws of death.
     
  13. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    No, get out.
     
  14. The Political Gamer

    aa The Political Gamer

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    No you

    /me gets out fighting gloves
     
  15. absurdistof

    aa absurdistof

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    The thread is as ridiculous as the map :O :O