DR dr_coldlava b3

Sometimes you just ask: "Why's there a lava in a cold mountain?",Why cows are attacking?" Here's why

  1. BenCo

    BenCo L5: Dapper Member

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    dr_coldlava - Sometimes you just ask: "Why's there a lava in a cold mountain?",Why cows are attacking?" Here's why

    My first ever created deathrun map, filled with random traps and with 2 easter eggs! Please leave back a feedback if you liked the map! If you want to put the map into a deathrun server please contact me: https://steamcommunity.com/id/bencohunofficial



     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Screenshots look like minecraft a bit, Beta is a detailed map, isn't it?
     
    • Funny Funny x 1
  3. BenCo

    BenCo L5: Dapper Member

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    Minecraft? Well it's really seems like a little bit but the doors are created to look like that.
     
  4. BenCo

    BenCo L5: Dapper Member

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    -Added info_observer_points
    -Added afk-killer. Now after 90 seconds all the people who left at spawn die.
    -Made one of the easter egg entrance harder to spot.

    Read the rest of this update entry...
     
  5. Davekillerish

    aa Davekillerish Lvl O: Orange Member

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    The lava texture does look like the lava from minecraft.
     
    • Agree Agree x 1
  6. BenCo

    BenCo L5: Dapper Member

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    Well that's just a random texture that i find. :p
     
  7. worMatty

    aa worMatty Repacking Evangelist

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    Forget Minecraft, 90% of these textures have just been ripped from TF2!

    Just kidding. Thanks for posting up a Deathrun map. I like seeing other people's work, and their ideas. I'm a fan of Deathrun and am interested in its design. I think it's valuable practice for technical Source engine things, and game mechanics with player interaction in general.
     
  8. BenCo

    BenCo L5: Dapper Member

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    Thank you very much for your feedback! Well I don't know that much, as I said it's my first dr map. But it's easy to lean it :D May consider to make a tutorial but it's not 100 %. Once again thanks for your feedback.
     
  9. Davekillerish

    aa Davekillerish Lvl O: Orange Member

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    Is there a DR entity prefab? Or did you do the spawns and logic by hand?
     
  10. BenCo

    BenCo L5: Dapper Member

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    I made 31 RED spawnpoints and 1 BLU spawnpoints. The game logic is just a koth logic from Boojum Snark gametype library. Deathrun servers have a plugin to make sure there can be only one blu (or two on some servers) and the rest is red. So there's no prefabs just need to have a deathrun plugin for a server and then the map should work without enabling more blu players. (if you didn't understand me sorry but my english is not that good since i'm from hungary :/)
     
  11. worMatty

    aa worMatty Repacking Evangelist

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    Deathrun maps are essentially arena maps, but with the imbalance of spawn points as Ben said. Typically tf_logic_arena makes an appearance but I expect most Deathrun plugins enforce Arena mode anyway so it can probably be excluded. Everything else is up to the author.
     
  12. BenCo

    BenCo L5: Dapper Member

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    Whoops, did i really said koth logic? I meant arena. But i was playing on a deathrun map which wasn't arena. But yeah as Matty said it mostly an arena logic.
     
  13. BenCo

    BenCo L5: Dapper Member

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    I added a lots of new things and still planning to add more! :)
    -A new trap: Get crushed by a giant metal wall! If you have strong enough bones you may not ending in bloody pieces.
    -Duel minigame! So you think you can beat your enemy? Why not fight him in an arena and see who wins?!
    -Instant win! Are you being tired capturing a control point to win? Good news you now just need to go inside a magic door which grant you the hardly (or easily) deserved win!
    -Fixes:
    -Fixed some models/textures...

    Read the rest of this update entry...
     
    Last edited: Jan 27, 2016