I have a filter_activator_tfteam that controls a door so only one team can open it. When I manually set the allowed team in hammer, it works fine.. What I want to do is make it so the allowed team is based on who owns a particular cap. So if red owns the cap, only red team can open the door, and vice-versa for blue. So In the trigger_captue_area output, I put: "OnCapTeam1 set filter_east SetTeam Red", but it doesnt work. Any ideas?