Thread Status:
Not open for further replies.
  1. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    337
    doom_event - made by kobolite

    the map features, wheel of doom and ghosts but i'm planning to add more

    map overview

     
  2. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    337
    changelog a2
    1 added more ghosts
    2 added a portal which will give you buffs when you go in
    3 added soundscapes
    4 made map bit smaller
    5 fixed a sightline

    Read the rest of this update entry...
     
  3. Empyre

    Empyre L6: Sharp Member

    Messages:
    286
    Positive Ratings:
    135
    Unlike all the other materials, water is intended to have 1.0 scale. If you use 0.25 scale on water like everything else, it looks wrong.
     
  4. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    337
    it's still in alpha so it doesn't matter as much
     
  5. Empyre

    Empyre L6: Sharp Member

    Messages:
    286
    Positive Ratings:
    135
    I wasn't attacking you. I was just trying to help in what little way I can.
     
  6. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    337
    i know
     
  7. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    337
    changelog a3
    +added hell (you can go to hell when you enter the portal that apears every minute at the clock)
    +added voicelines when the round begins, when the portal apears and when you can pickup the spells
    +added spells that will apear every 80 seconds
    +added soundscapes
    +made the map less overscaled
    +changed the areas between spawn and mid

    Read the rest of this update entry...
     
Thread Status:
Not open for further replies.