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Dockside

Discussion in 'Map Factory' started by Frymonmon, Sep 27, 2009.

  1. Frymonmon

    Frymonmon L1: Registered

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    Howdy, all.

    This is my 5th or 6th map, but my first one to be officially posted here, or else where. I'm planning on making this into 3 Stages, but I'm simply stuck on the first stage. But I though I would post it here first to see what kind of community feedback I could get.

    I don't claim to be any expert with Hammer, so any suggestions or tricks would be greatly appreciated.
     
  2. Agentkid

    Agentkid L1: Registered

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    Great start
    trick i learned displace the top of the cliffs to different heights (z axis) to make it look realistic (if you are planning a 3d skybox throw a somewhat visable building up there (in skybox))
    well good luck to you and this map
     
  3. dr_digital2

    dr_digital2 L1: Registered

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    Props are very important to make a map look better. Also try making the buildings less square or rectangle. And some areas that stick out a bit.
     
  4. Swordz

    Swordz L5: Dapper Member

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    You used nodraw on a displacement. Don't do this :)

    Also, put every setting on the max when getting screenshots.
     
  5. Lockhart

    Lockhart L2: Junior Member

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    Looks interesting, I'm not expert on displacements (still have to teach myself soon) but your cliff is overlapping the fence in the third screenshot. Also, you can see a bit of light leaking from under that same cliff in that screenshot. Is it floating a few squares above the ground?