PL docks a1

my first attempt at mapping, deliver a payload through industrial docks

  1. Aijeke

    Aijeke L1: Registered

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    docks - my first attempt at mapping, deliver a payload through industrial docks

    My first map. Thanks to Crash for his super helpful tutorial videoseries, and A Boojum Snark for equally useful resource packs!

    In this map BLU must deliver a payload through industrial docks to stop RED from shipping their bio-hazardous materials.
     
  2. Simulacron

    Simulacron L6: Sharp Member

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    From looking at the pictures it looks like, that there are many snipersigthlines. Try to use hightvariations with the track so the sniper can't see long parts of the track
     
  3. Aijeke

    Aijeke L1: Registered

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    Thanks, I hadn't thought of that. I'll try to do something about that before the next gameday. Right now the entire map is flat, no displacements at all...
     
  4. zahndah

    aa zahndah professional letter

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    You dont need displacements to make things not flat - you can use brushes to make ramps and stairs to break up flat areas with height variation.

    Displacements can be fiddly so i would recommend staying away from them for early versions.
     
  5. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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    pls remove those sightlines