PL distribution_a1

Discussion in 'Map Factory' started by Soilbleed, Aug 21, 2015.

  1. Soilbleed

    Soilbleed L2: Junior Member

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    Distribution

    pl_distribution [Alpha 1.0]

    Distribution is a 3 point payload map that has Blu team pushing a bomb through Red team's distribution brewery distribution plant. I wanted to create a payload map that offered a little more to scouts since (from personal experience) i often see them under represented in payload maps. Ive tried to offer more paths for scouts to take in order to get behind the defences and take out snipers/medics whilst the rest of the team pushes little cart.

    Alpha 1.0 was originally made during the 72 hour map making contest, but I couldn't make the Sunday so the submission wasn't completed in time. Spent a few free hours since then cleaning it up and getting it working. Alpha 1.0 consists of the map blocked out and working available for playtest. Some small detailing has been done to displacements and a few of the surrounding buildings. There's most likely an issue with scale, but i just wanted to get 1.0 out for playtest before ripping bits of the map apart again.
     
    Last edited: Aug 21, 2015
  2. Muddy

    Server Staff Muddy Muddy

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    Since you..?
     
  3. Soilbleed

    Soilbleed L2: Junior Member

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    Oops, must have just stopped typing at that point xD
     
  4. Erilis

    Erilis L2: Carpets, Travel Goods & Bedding

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    There's a lot of dimension in this map it looks like. I like all the slopes and different levels. I also like the cow on the roof.
     
  5. tyler

    aa tyler snail prince, master of a ruined tower

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    Looks like most areas are really underscaled and cramped. Typically the smaller the area around the payload, the harder it is to move forward because RED has an easier time getting kills. You may want to widen up a lot of the areas.
     
  6. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    also return the texture scales to normal, it feels like everything is huge while everyone is small.