Displacment's Shading

SiniStarR

L8: Fancy Shmancy Member
Mar 31, 2009
585
116
I have two displacements next to each other with the same texture yet for some reason both receive two very obvious different kinds of shading. At first I thought it was the lighmap scale but it isn't that. Does anyone have any ideas?
DisplacementLighting.jpg
 

Dustoxx

L6: Sharp Member
Jan 9, 2009
304
43
If you can't find the answer, just remake the brush.
 

Gadget

aa
Mar 10, 2008
531
527
Did you sew them and do a final light compile? From the screenshots it looks like you have two really big displacements. You might have to split them into smaller ones.

If you do a normal vrad compile the center of the displacement is used as lighting origin and if that center is within another brush the displacement is rendered darker.