Displacement Library - Updated 19/02/2010

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
You've been waiting for it ladies and gents, here it is for you to use.

--About--​
This is a library full of displacement templates that I've made for you to copy into your maps and alter how you see fit to create all sorts of fantastical natural maps. I decided to get down useful starting points for displacements after realising that they might encourage people to play with displacements more, having a starting point already can be less daunting than starting from scratch. I don't want anyone to rely on this alone for their displacements, but rather to use it as a tool to learn to become self-sufficient or as a time saver.

--Usage--​
  • Once downloaded extract the single .vmf to your \steamapps\<USERNAMEHERE>\sourcesdk_content\tf\mapsrc folder.
  • Simply open the .vmf in hammer, browse through and find one you want to use then copy/paste it into your map for modification.
  • I recommend that you spend a bit of time making them fit nicely together once you use them, as they are not designed to all fit together in every possible combination.
  • The style guides are there as an artistic reference of how valve's main styles are constructed. I wouldn't recommend using them directly in your maps but they are there if you want to use them in what ever way you can think of.
--Changelog--
19/02/2010 - First release


 

Limesimme

L1: Registered
Dec 23, 2008
27
31
Thank you!
tummenupp.png
 
Feb 18, 2009
640
629
You are making mapping way to easy!

Actually, even if you use this, you still have to sew it all with the rest of your map, and you would need to re-texture, and tweak the displacements to make them feel less uniform etc etc.

Anyway, good work YM. Another useful resource out in the community!
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Good stuff, I guess... I'm gonna download it because I love all libraries. And who knows, I might find a use for this one too.
 

Porkchop

L1: Registered
Apr 6, 2009
42
11
Thanks a lot for this.

I may not use it, mostly because I want to work with displacements myself and learn them better, but this will be great for me to see how you handle and do some of them.