Displacement disappears

Discussion in 'Mapping Questions & Discussion' started by koeny33, Feb 9, 2011.

  1. koeny33

    koeny33 L1: Registered

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    Hi guys,

    Sometimes, when I create a displacement, the wall disappears? I mean, it's just gone! And there's another problem too. If the displacement does appear, it's only visible from one side? As soon as I look at the displacement-wall from the other side, it's invisible? (in hammer)
    Anyone who knows what could be the problem? Googled it already, but no solution?

    Thanks in advance!
    Koen
     
  2. Engineer

    aa Engineer

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    Displacements can't be seen from all sides. Only the face that you made into a displacement is visible.
     
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  3. koeny33

    koeny33 L1: Registered

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    Oooh, oke! So, let's say I want to make a displacement-ceiling, which is a roof at the sime time (so that you can walk over it etc.). Will I have to make 2 different displacements on 2 different blocks?
     
  4. Huckle

    Huckle L4: Comfortable Member

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    You can make displacements from several faces of the same block so you don't have to make a separate one for every displacement. Making sure that your displacements will sew together nicely while making them out of simple blocks is something that takes practice though, especially once you start doing more advanced shapes.
     
  5. REEJ

    REEJ L7: Fancy Member

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    just btw - a displacement roof-ceiling will not seal your area
    (there will be a leak problem if you decide to use areaportals for your room)

    anyway, displacement is created on the sides you select (with same thing as textures) highlighted red faces will become the displacements - unused sides of your block will not show
     
  6. jpr

    aa jpr

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    In case you don't want the roof to be a displacement as well, you should make two blocks, like this:
    [​IMG]
    The rock-textured one will be the ceiling.

    Next, make the bottom face of the ceiling block a displacement:
    [​IMG]

    Then, move them "over" each other, like this:
    [​IMG]

    And you're done